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Magina Dota Heroes

Written By Gerry on Tuesday, June 5, 2012 | 8:26 AM



Magina - The Anti-Mage
Magina - The Anti-Mage
Range: 128 | Move Speed: 320
Primary: AGI
Str: 20 + 1.2 | Agi: 22 + 2.8 | Int: 15 + 1.8
Damage: 49 - 53 | HP: 530 | Mana: 195
HP Regen: 0.85 | Mana Regen: 0.61
Attack Speed: 0.90 | Armor: 3
Twin sons to the great Prophet, Terrorblade and Magina were blessed with divine powers: Terrorblade granted with an unnatural affinity with life forces; Magina gifted with energy manipulation. Magina's eventual overexposure to the magics gradually augmented his elemental resistances and bestowed him the unique ability to move faster than light itself. Now, broken by Terrorblade's fall to the dark side, Magina answers the Sentinel's call in a desperate bid to redeem his brother. Every bitter strike turns the Scourge's evil essences upon themselves, culminating in a finale that forces his enemy to awaken to the void within and spontaneously implode.


Mana BreakMana Break (R)
Each attack dissipates mana based on spell level. Orb Effect.
Level 1 - Burns 28 mana and deals 17 damage.
Level 2 - Burns 40 mana and deals 24 damage.
Level 3 - Burns 52 mana and deals 31 damage.
Level 4 - Burns 64 mana and deals 38 damage.
• Deals 0.6 damage per point of mana burnt.
• Mana Burn is blocked by magic immunity.
• This skill is an Orb Effect.
• You can lifeleech the damage dealt by this skill with a Lifesteal aura.
Mana Cost: N/A
Cooldown: N/A
BlinkBlink (B)
Short distance teleportation that allows one to move in and out of combat.
Level 1 - 200 - 1000 Range Teleportation.
Level 2 - 200 - 1075 Range Teleportation.
Level 3 - 200 - 1150 Range Teleportation.
Level 4 - 200 - 1150 Range Teleportation.
• If you used Blink to teleport to a distance over the maximum range, you'll be teleported 4/5 of the maximum range instead.
• You can use Blink to dodge incoming projectiles.
• Blink has a 0.33 seconds teleportation delay.
Mana Cost: 60
Cooldown: 12/9/7/5
Spell ShieldSpell Shield (D)
Magina learns to protect himself with an anti-magic shield. Increases his resistance to magic damage.
Level 1 - Reduces magic damage by 26%.
Level 2 - Reduces magic damage by 34%.
Level 3 - Reduces magic damage by 42%.
Level 4 - Reduces magic damage by 50%.
• Stacks with spell resistance items.
Mana Cost: N/A
Cooldown: N/A
Mana VoidMana Void (V)
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Level 1 - .6 damage per mana point missing.
Level 2 - .85 damage per mana point missing.
Level 3 - 1.1 damage per mana point missing.
Mana Cost: 125 / 200 / 275
Cooldown: 70
• Damage type: magical
• Stuns target for 0.1/0.2/0.3 seconds.
• Damage is calculated based on the primary target's mana, but applied to all enemies within 325 AoE of the target.
• Stun works on magic immune units.
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