DotaNotice
Home » » Purist Dota Heroes

Purist Dota Heroes

Written By Gerry on Monday, June 4, 2012 | 10:00 AM



Purist Thunderwrath - The Omniknight
Purist Thunderwrath - The Omniknight
Range: 128 | Move Speed: 300
Primary: STR
Str: 20 + 2.65 | Agi: 15 + 1.75 | Int: 17 + 1.8
Damage: 51 – 61 | HP: 530 | Mana: 221
HP Regen: 0.85 | Mana Regen: 0.69
Attack Speed: 0.68 | Armor: 4
A former member of the Order of the Silver Hand, Purist has joined the Sentinel to avenge the death of the Order's leader, Uther the Lightbringer. Trained by Uther himself in the ways of the Paladin, Purist brings the power of the Holy Light to the battlefield. He can purify the souls of allies, harming any nearby Scourge in the process. Able to protect allies from harmful unholy magic, the mere presence of a man of the Holy Light atrophies any nearby enemies. In times of dire need, Purist can call upon God himself to protect him and his allies.


PurificationPurification (R)
Instantly heals a friendly unit and damages all nearby enemy units within a 225 AOE.
Level 1 - Purifies 90 hit points.
Level 2 - Purifies 180 hit points.
Level 3 - Purifies 270 hit points.
Level 4 - Purifies 360 hit points.
• Casting Range: 400/500/600/700
• Damage type: pure
Mana Cost: 100/ 120/ 140/ 160
Cooldown: 12 seconds
RepelRepel (E)
Creates a powerful divine ward that blocks all magic from affecting a target unit.
Level 1 - Lasts 6 seconds.
Level 2 - Lasts 8 seconds.
Level 3 - Lasts 10 seconds.
Level 4 - Lasts 12 seconds.
• Repel removes most effects from the target when cast, including Guardian Angel.
Mana Cost: 50
Cooldown: 15
Degen AuraDegen Aura (D)
Greatly degenerates the movement and attacking capabilities of units that stray too near.
Level 1 - Reduces movement and attack speed by 7%.
Level 2 - Reduces movement and attack speed by 14%.
Level 3 - Reduces movement and attack speed by 21%.
Level 4 - Reduces movement and attack speed by 28%.
• 300 AOE
Mana Cost: N/A
Cooldown: N/A
Guardian AngelGuardian Angel (G)
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
Level 1 - Lasts 5 seconds.
Level 2 - Lasts 7 seconds.
Level 3 - Lasts 9 seconds.
Mana Cost: 125/ 175/ 250
Cooldown: 150
• Affects allies with magic immunity.
• Grants +1000 Armor and +25 hp/sec regeneration
Share this article :

0 komentar:

Post a Comment

Akan Sangat Berkesan Jika Anda meninggalkan Komentar ^^